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Anyone interested... [Oct. 30th, 2008|04:20 pm]
Madison WI Gaming Community

madtowngotgame

[jeff_preston]
[Current Mood |nostalgicnostalgic]

...in some old school gaming? AD&D 1st Edition or maybe AD&D 2E (sans all the additional optional rules).
What I mean by Old School is that back when we originally played D&D it was a roleplaying game...we roleplayed everything. There were no rules for non-combat conflicts aside from a very basic +/- modifier for reaction.
While we had dungeon crawls sometimes, that wasn't all there was. We played for years without a need for rules for everything under the sun.

What I'm proposing is playing in a campaign where we explore a setting, get in some sandbox adventuring and just have a good time with it.

Something pulpy and gritty would be nice.
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Comments:
From: (Anonymous)
2008-10-31 03:26 pm (UTC)

Re: You might find this interesting...

At the moment my husband and I are trying to put together a Spirit of the Century game, which you'd be very welcome at. :) We've got it scheduled for Wednesdays, but can juggle if people prefer other nights. I can't promise you it will offer you exactly what you want (I'll try when I'm GMing, which will be half the time), but hey, no effort on your part to get it started, and if you decide you don't like it and stop coming, you're not going to upset anyone. ;)

Sadly other than that I can only offer player time. My life has been a perpetual downhill avalanche of crazy for the last two years and I'm trying to make sure I get a chance to do all the little things that invariably get put off indefinitely.
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[User Picture]From: valleyviolet
2008-10-31 03:26 pm (UTC)

Re: You might find this interesting...

Hmmm... that was me. Stupid LJ logging me out at inconvenient times. :(
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[User Picture]From: jeff_preston
2008-10-31 07:36 pm (UTC)

Re: You might find this interesting...

No worries.
I just got SotC a week ago. Haven't even looked through it yet but from what I've seen it looks cool. I'd be interested.

As far as the "old school" term...it's just a catch-all tag for a style of play. It refers to a way of doing thing that was considered standard years ago...they aren't necessarily standard anymore. A lot of games encouraged that style of play but a lot of newer ones don't.

Of course none of this means that it can't be done today with any other game. Doesn't mean newer or younger folks can't or don't do it. Actually I think it's awesome when people do things that way these days.

I think that style of play is a little less common due to the effort it takes for the players to trust the GM (and not compete with the GM)as well as the effort it takes the GM to be able to pull stuff out of thin air on the fly (as well as keep things flowing around the PCs without railroading or competing with the PCs).

I think part of this changing climate in RPgaming is due to time and the constraints put on it. It seems to me that folks are more and more interested in gaming, but want to get in, kill some stuff, level up and well...catharsis. Not that catharsis itself is bad. Hardly. The difference is being willing to put time and effort in to it. Partly on the side of players, but largely on the side of GMs where prep time is more and more looked down upon.

Quick and easy setup, no prep, these are becoming positive traits.

I can understand why. I mean, I have less time anymore too. Prepping an adventure or campaign setting and working up NPCs, maps, handouts and stuff can be a real time eater. I tend to consider it a part of gaming but a lot of folks just see it as a drag.

Some games cater to this well (DitV, D&D 4E, etc) while some don't so much. I can't blame folks for preferring games that you can drop in to in 5-10 minutes. (Ironically the Eden Unisystem games are awesome as making a character can take more than 5-10 min...they come with a boatload of pre-gen's which is AWESOME). SR4 you can't do quite as easy because making a character can take a while (and the pre-gens in the rulebook are missing key things to make the character work...bummer). I love SR4.

I dunno...I prefer a GM that does the work, and puts a lot of effort and heart in to the game he/she is presenting, and for that effort I'll gladly grant free reign over GM Fiat and trust the GM to do a good job.

I think one of the side effects of all this is that GM skills are lacking. There ARE good GMs with excellent skills as storyteller, referee, moderator, actor, etc...there are a lot that just don't or aren't interested in developing them.
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[User Picture]From: valleyviolet
2008-10-31 07:50 pm (UTC)

Re: You might find this interesting...

"Some games cater to this well (DitV, D&D 4E, etc) while some don't so much. I can't blame folks for preferring games that you can drop in to in 5-10 minutes. (Ironically the Eden Unisystem games are awesome as making a character can take more than 5-10 min...they come with a boatload of pre-gen's which is AWESOME). SR4 you can't do quite as easy because making a character can take a while (and the pre-gens in the rulebook are missing key things to make the character work...bummer). I love SR4."

O.o 5-10 min? I'm not sure I've ever run a game on so little prep time. (I mean, I've done rules demos, but that's not the same.) The last time I helped co-run a module I spent 2 hours writing notes on the NPCs so they'd have distinct voices and I could keep some of their specific knowledge and opinions straight... I didn't use all of it, but there was no other way I was keeping stupid Keep of Shadow-"lets stuff this place with NPCs we'll only write one sentence about"-fell sounding at all like it had a town rather than a cardboard cutout.

Urg... I know there are a number of things in GMing I haven't practiced nearly enough, but I've definitely learned that total improv from zero is not a skill I trust myself with. I need to brainstorm lots of bits and bobs to start from when I know the players are going to be happier in a world with more depth and color.
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[User Picture]From: jeff_preston
2008-10-31 08:01 pm (UTC)

Re: You might find this interesting...

You've GOT to realize that you're NOT the norm on this. You're a real-live "unique snowflake". It probably depends on the social circles you run in, but there's a LOT of folks who don't do that...have no interest in doing that...but still call themselves GMs and they run games.

I imagine with some games that works. With others...not so much.

I've been in some wonderful games where the GM has prepped the NPCs like that and it's been awesome. Aaron has done it. Jason Blair has pulled off some awesome NPCs. Matt and Monica both have. Most of the folks "round these parts" have done so. (I think this area is especially blessed in that category).
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